The app is $64, with a discounted $29 price available to owners of version 3. Don’t miss Jason Snell’s post diving into the app’s automation possibilities.Īudio Hijack is the best audio recording tool available for macOS, and I am pumped that it just keeps getting better. I haven’t had the chance to fully explore what is possible with this system, but any time I use an app multiple times a week, the chance to automate parts of my workflow are welcome. For example, when a recording is stopped, any of these actions can be automatically triggered: Example scripts are included in the new Scripts section of the Session sidebar. Session can now be started and stopped via Shortcuts, and much of the app is now scriptable via Javascript. The most exciting part of the update to me is the scripting and Shortcuts support. In addition to these new blocks, a bunch of existing ones have been updated with additional options and features. These add the ability to mix multiple inputs into one stream, increase audio that is too quiet and even run a simple compressor in-line. Sessions in Audio Hijack are built with blocks, and version 4 brings several new blocks. Here’s the session I use to record all of my podcasts: The UI has gotten a nice overhaul, complete with a new light theme, a powerful new sidebar and an always-accessible menu bar application that makes starting a new recording session easier than ever. Today, Rogue Amoeba has launched version 4 of the application, and it is full of great features. Audio Hijack has been a central component of my podcasting setup for years.
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Another thing is max for live: it's an interesting thing, but some devices aren't compatible with the 64-bit version of ableton live (the Opfour Synth, one of the free classic synths package). this is a bug that exists since the version 8 and in version 9 it isn't fixed anymore (I told it to the support but they didn't want to fix it before other more urgent bugs). One simple example is if you create a lot of drum rack tracks in the scene view, you mostly get a click or tick noise when triggering another scene. I only use Ableton Live, but I can tell you about some problems if you use it in some maybe unusual ways. If you're after a straight forward approach to doing most of the things you want to do, Live seems like a good fit. TL DR: What do you value the most in the process of creating music? Convenience, or control? If you're after control over every aspect of everything from any angle, stick with FL. You're in luck because you can just get the VST versions of things like Maximus, Vocodex, Sytrus, and Harmor which are respectively the best at what they do, and use them in Live. Which also means some things that are simpler to do in other DAWs are not so simple in FL as a result. So, you're a user that would value convenience over control.įL, from what I can tell, gives you the most control out of all the major DAWs. In another post here you mention how you like Ableton's "mastering" setup with everything being on the same screen, meaning you don't have to run around different windows to get the same stuff as you would in FL. FL's strength is in two places: Its built in plugins, and it's ability to do absolutely anything anyone can think of provided you can figure out how to do it. If you're on a PC (which I'm assuming you are since you're an FL user) then you're kind of in luck. If you believe your post or comment was removed in error, check the rules and include a link in a polite message to the moderators. Search the subreddit and resources before making a post. If you're new to pr oducing, read the Newbie FAQ. Mods will not look at the content of the post before the removal. Threads that do not conform will be removed without notice. The purpose of your post must be clear by reading your title.Violations of this rule will result in a 1-day ban. Questions that don't warrant a thread go in the "There Are No Stupid Questions" Thread. Collab calls should go in the Collaboration Thread. All products/services should go in the Marketplace Thread. All postings of your own music (thread or comment) for any reason should go in the Feedback thread. Weekly Threads are listed in the top bar.We occasionally will make exceptions to threads that create insightful discussion. Use the subreddit search, read the Ira Glass quote, or check out other subreddits such as /r/getmotivated. Lower-effort "motivational" threads asking how to get through an artistic slump may be removed because they've been answered quite a few times before.If your post is calling someone out for something, it's probably not appropriate here. This is a community for the technical aspects of production and for production discussion, not drama. This is not the place for posts about discovering people stealing songs from other artists or producers using ghost writers, etc.7 day ban on first offense, permanent ban thereafter. Linking to piracy-centric subs also prohibited. Advocating, asking for, or giving advice on how to pirate is prohibited.If you're not sure if your post will fit or not, message the moderators. Users posting links to tracks for views or feedback, soliciting/offering services, promoting fan pages, using follow-gates/download-gates, or otherwise benefiting financially from the sub will be banned for a day and informed to read the rules. Spam & self-promotion (outside of the Marketplace thread, where ads are encouraged) will be removed.Keep it productive, intelligent, intelligible, and constructive.If your thread is vague, unclear, or easily answered by searching ("does anyone else.?" "Any suggestions for.?") it may be removed. If your thread is only tangentially related, it is probably considered off-topic. Please submit only content and discussion that is specifically relevant to music production.Repeated or egregious offenses will be countered with a ban. If you disagree with something, make your case politely. No flame wars, disrespect, condescension based on level of experience, or tactless posts stereotyping any group of people will be tolerated. Posts and comments are expected to be civil, even when there are disagreements. Please report threads and comments that violate the following rules: Be respectful This subreddit is for those wishing to discuss electronic dance music production. The concept of physical work through sports, a new concept for the time, was also recognized as part of this " muscular Christianity". In 1865, the fourth World Conference of YMCAs, held in Germany, affirmed the importance of developing the whole individual in spirit, mind, and body. Other ecumenical bodies, such as the World YWCA, the World Council of Churches, and the World Student Christian Federation have reflected elements of the Paris Basis in their founding mission statements. Its motto was taken from the Bible, " That they all may be one" ( John 17:21). The conference adopted the Paris Basis, a common mission for all present and future national YMCAs. This marked the beginning of the World Alliance of YMCAs. They discussed joining in a federation to enhance cooperation amongst individual YMCA societies. The Conference took place in August 1855, bringing together 99 young delegates from nine countries, held before the Exposition Universelle (1855). Dunant successfully convinced YMCA Paris to organise the first YMCA World Conference. The idea of creating a truly global movement with an international headquarters was led by Henry Dunant, Secretary of YMCA Geneva, who would later go on to found the International Committee of the Red Cross and win the first Nobel Peace Prize. Later that year there were YMCAs in Australia, Belgium, Canada, France, Germany, the Netherlands, Switzerland, Hong Kong, and the United States. The YMCA spread outside the United Kingdom in part thanks to the Great Exhibition of 1851, the first in a series of World's Fairs which was held in Hyde Park, London. Philanthropists saw them as places for wholesome recreation that would preserve youth from the temptations of alcohol, gambling, and prostitution and that would promote good citizenship." Movement Tablet at the YMCA in Montreal YMCA "combined preaching in the streets and the distribution of religious tracts with a social ministry. YMCA was associated with industrialisation and the movement of young people to cities to work. īy 1845, YMCA started a popular series of lectures that from 1848 were held at Exeter Hall, London, and started being published the following year, with the series running until 1865. Williams' idea grew out of meetings he held for prayer and Bible-reading among his fellow workers in a business in the city of London, and on 6 June 1844, he held the first meeting that led to the founding of YMCA with the purpose of "the improving of the spiritual condition of young men engaged in the drapery, embroidery, and other trades." Anthony Ashley-Cooper, 7th Earl of Shaftesbury served as YMCA's first president from 1851 until his death in 1885. They were concerned about the lack of healthy activities for young men in major cities the options available were usually taverns and brothels. Williams was a London draper who was typical of the young men drawn to the cities by the Industrial Revolution. The Young Men's Christian Association (YMCA) was founded by George Williams and 11 friends. In popular culture, the YMCA is the subject of the 1978 song " Y.M.C.A." by the Village People, which greatly increased public recognition of the institution.įurther information: George Williams (philanthropist) and Muscular Christianity YMCA founder George Williams Similar organizations include the Young Women's Christian Association (YWCA), the Young Men's Hebrew Association (YMHA), and the Young Men's Buddhist Association (YMBA). The YMCA was also considered a parachurch organization based on Protestant values. Consequently, all YMCAs are unique, while following certain shared aims, such as the Paris Basis. The national organizations, in turn, are part of both an Area Alliance (Europe, Asia Pacific, the Middle East, Africa, Latin America and the Caribbean, the United States, and Canada) and the World Alliance of YMCAs (World YMCA). YMCA is a non-governmental federation, with each independent local YMCA affiliated with its national organization. Local YMCAs deliver projects and services focused on youth development through a wide variety of youth activities, including providing athletic facilities, holding classes for a wide variety of skills, promoting Christianity, and humanitarian work. It was founded on 6 June 1844 by George Williams in London, originally as the Young Men's Christian Association, and aims to put Christian values into practice by developing a healthy "body, mind, and spirit".įrom its inception, it grew rapidly and ultimately became a worldwide movement founded on the principles of muscular Christianity. YMCA, sometimes regionally called the Y, is a worldwide youth organization based in Geneva, Switzerland, with more than 64 million beneficiaries in 120 countries. Self-defence classes at YMCA in Boise, Idaho, 1936 The overall purchase price ranges from $47.49 to $66.16. Smart Pro has two coverage options: 15.83 sq. The average cost of Smart Pro vinyl planks range from $3 – $4.3 per sq. The overall purchase price ranges from $47.13 to $63.04. Smart Ultra vinyl planks’ cost ranges from $3 – $4 per sq. 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Halstead New England manufactures flooring products, including click-clock, vanity top, flooring, and wall plank for homes and commercial spaces.įounded in 1978 by Bernie Marcus and Arthur Blank, Home Depot is one of the largest home improvement retailers, supplying construction and home improvement products, tools, and services. Lifeproof is Home Depot’s in-house brand, manufactured by Halstead New England Industries. For the flooring looks options, Smartcore provides Wood, Stone, Tile, Marble, and Solid.Īll three are available in six categories: Vinyl Plank, Vinyl Tile, Sheet Vinyl (cut-to-length), VCT tile, Sheet Vinyl (pre-cut), and Vinyl flooring samples. SmartCore features a wide range of wood species, namely Oak, Pine, Acacia, Maple, Walnut, Eucalyptus, Hickory, Bamboo, and Mixed species, with seven finish options: Brown, Gray, Black, Off-white, White, Copper, and Multiple colors. SmartCore offers three vinyl plank flooring lines: SmartCore Ultra, SmartCore Pro, and SmartCore Naturals. Shaw Industries®, founded in 1967, is a well-known Dalton-based manufacturer and distributor of flooring materials, including hardwood, carpet, laminate, resilient, synthetic turf, tile, and stone for commercial and residential markets. USFloors® is an importer/producer of sustainable flooring products, including bamboo, cork, linoleum, and hardwood floors. SmartCore is manufactured by COREtec®, a brand of luxury vinyl created by USFloors®, and now patented and acquired by Shaw Industries®. Below is the breakdown of everything you need to know and consider about the two: cost, warranty, durability, and installation. So how do you decide which vinyl plank flooring is the right one for you? We’ve narrowed it down to two brands, Smartcore and Lifeproof. 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As a result you can create a Flow custom connector with (at the time of writing) a whopping 116 actions by following the instructions in Konstantinos’s post, but instead of using the “Create from blank” option using the “Import an OpenAPI file” option instead and uploading the Power BI REST API OpenAPI definition file. The customer does have a custom API that makes data from an internal (onPrem) system available and makes it possible to create new records within the system using a REST API. In his post he describes how you can add individual actions to the custom connector, but with Flow you can also create a custom connector from an OpenAPI definition and it turns out that there is an OpenAPI definition file for the Power BI REST API available here. General Definition Security Test Conclusion Scenario Let’s look a bit deeper into the given scenario. In this series of blog posts I’m going to show a few examples of this.īefore that, though, there is something to add to what Konstantinos says about creating the custom connector. As an admin in Data Cloud, set up an Ingestion API connector source to bring in data from external sources.Required Editions Available in: Lightning Editi. With Flow, however, you can use the API without writing any code at all and solve a whole series of common problems easily. The Power BI dev team are making a big investment in the API yet most Power BI users, myself included, are not developers and can’t easily write code (or PowerShell scripts) to call the API. Similarly, an API integration is like a conversation. Alice directs her words at the 'endpoint' of the conversation: Bob. They allow two unrelated applications to talk to each other. Essentially, they’re a go-between for different software platforms. They access the data and features of other applications, services, or operating systems. If Alice and Bob are talking to each other on the phone, Alices words travel to Bob and vice versa. In basic terms, APIs are a set of functions and procedures that allow for the creation of applications. Playing around with Microsoft Flow recently, I was reminded of the following blog post from a few months ago by Konstantinos Ioannou about using Flow to call the Power BI REST API to refresh a was impressed by this post when I read it, but don’t think I understood quite how many exciting possibilities this technique opens up for Power BI users until I started to use it myself. An API endpoint is the place where those requests (known as API calls) are fulfilled. 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Current military ID (military and dependents).Current government ID (city, state or federal).In addition, one current ID is required, such as: Consular report of birth abroad or birth certificate.Certified birth certificate issued by the city, county, or state (Hospital-issued birth certificates are not acceptable).Identification (original and a copy), is required to prove U.S. Steelman recommended travelers apply for a passport or passport card at least two months prior to trip departure and bring all required documentation for their appointment at the Passport Center. Walk-in customers are also welcome, but are only assisted on a first-come, first-served basis, with priority given to those with appointments, Steelman noted. Postal customers are urged to make a passport application appointment online by visiting /passport and clicking the “Schedule an Appointment” link. Albuquerque’s passport locations offer customers one-stop convenience for passport applications, passport photos and shipping services, Steelman noted. SE - also offer passport services between 10 a.m. NE and the Rio Rancho Branch at 900 Pinetree Rd. Two other Albuquerque area USPS locations - Manzano Station at 11600 Haines Ave. “We hope expanding availability of passport services and adding Saturday hours will make the application process more convenient for postal customers throughout the greater Albuquerque area,” Steelman said. (Previously, passport services were available from 9 a.m. to 5 p.m., the location has also expanded weekday passport service hours, offering passport application and photo services from 6 a.m. In addition to Albuquerque’s Main Post Office at 1135 Broadway Blvd. 13, Postmaster Reece Steelman announced today. ALBUQUERQUE - The Duke City’s Main Post Office is now offering extended passport application acceptance hours, including new Saturday hours starting Jan. The music soundtracks every gratifying gunshot and crescendos when combat really gets going, resulting in excitement that delivers in-the-moment adrenaline – which slower-burn turn based games don’t usually go for. It would be foolish not to mention that behind every demon murderer is a wall of angry, relentless heavy metal. By leaving the shittier aspects behind and getting the rest right, Jupiter Hell‘s angry ball of expletives brings the game to life in a way that no silent protagonist could. It feels like some games (ahem, Duke Nukem Forever) casts too wide a net when they try to recreate an overly-macho, bygone action hero – even satirically – and dredge in all the poorer tropes (rampant misogyny, punch-down humour) that are better left in the past. The foul-mouthed marine, soaked in gore and rightfully pissed, is a walking-shooting bag of oorah-mentality come to life and shot into space. The one constant in Jupiter Hell, when every run promises a different adventure, is the protagonist. On the other hand, Jupiter Hell still doesn’t offer as much build diversity as other roguelikes – you might find a gun with better stats than your own, and there are different perks to take upon levelling up, but there’s not too many options to build re-actively to the loot you find. As well as the random nature of each playthrough, there are three different classes – all specialised in different areas – and each offer a different lens to play the game through. There’s a lot of replayability to be had, too. Like any good roguelike, Jupiter Hell manages to juggle keeping every run rewarding and engaging, while not making your death off-putting enough to resist the calling of ‘new game’. I didn’t last long after that countdown hit zero, and I never did see the end of the ensuing horde that followed, but there wasn’t a spot of chrome visible underneath the gore by the time that I died. At the end of my last run, I was ominously warned that ‘the hunt’ would begin soon. Randomized events also do their part in sprucing up levels and making for standout stories. Even better, Jupiter Hell typically makes sure to reward the player for exploring each level, with life-saving goodies like upgraded weapons, health packs and armour dotted across each floor. While Doomfans will be most familiar with maps of fire and bubbling lava, plenty of levels reminisce the eerie, sterile station halls of Alien. The zones across Jupiter Hell are all engaging, with set designs taken straight from the sci-fi classics handbook. They’ll hit hard, and scarce healing supplies mean that one bad fight can keep you on the back foot for the rest of your run. That’s not to say that the enemies – from reanimated soldiers to fireball-spewing demons and combat drones – don’t have powerful weapons of their own. Further in, there are plenty of weapons (including classics like the chain gun) to snatch up and fire at will. Shotguns will annihilate entire crowds of close-up enemies, while pistols whittle down individual baddies and are fairly versatile for long and short ranges. Every weapon is powerfully satisfying to use, and each delivers gore in its own special way. Speaking of rampaging, Jupiter Hell hands you all the tools to do so gleefully. The strategic roguelike is quite similar to Into The Breach in the sense that you’ll want to give thought to every action before committing to them, however Jupiter Hell is much faster paced and lacks any way to rewind your rampage. This means that Jupiter Hell lets you examine every single choice you make in a way few games in the genre offer. Do you run for cover, or fire a shot at the combat drone and remain exposed? Retreat under fire, or stand and stay fighting? It’s a very cerebral process, and the result is a game that manages to flow between turns smoothly – which is why it’s so easy to slip up and play for the kill.įiring your gun – and other actions like moving, reloading and using items – uses up your turn and allows others to make their move. You need to quell the bloodlust and think about your moves. That’s the thing – despite this being the fastest-paced turn based game I’ve ever played, it’s still a turn based strategy. These scripts makes use of SpawnedItemConverter and generated a random item (of course when original item is spawned). Terminal Purchase Bypass and Unlimited Chest Open are both specific to their type.Script Unlimited Interactions does not let interactable like chests/shrines/terminals/teleporter etc disable, instead they are always re-interactable (even if you have used them).The script SpawnedItemConverter itself is a container of Array of Item IDs and a few functions to generate random numbers and loop through the ids array. This script has 2-pointer and 3-scripts as child entries. To spawn random Items, you need to use SpawnedItemConverter script.How to spawn random items!: Click for Description If you like my work, well what are you waiting for? leave a Like already.FYI, you can have more than 1 equipment, so for 2nd equipment, the second set is given.Changing the selection in the Equipment 1 ID, changes the equipment pointer in the Equipment 1 PTR-> automatically, BUT, just in case if it doesnt, Ive provided the whole Equipment Def array list, that contains all the pointers of the equipment, all you need is to copy the value and paste it there (in the Equipment 1 PTR->).Its just a simple dropdown menu, all you need is to select equipment of your choice through it and that all (also dont forget to set the Count to 1 to actually have an equipment) (To refresh main inventory, acquire any other item) And this way if you press TAB key you can see it in your inventory. After that go insideĪnd start adding the Items IDs that are available in itemStack pointer list. So in-order to add an item display, you also need to increase it. This works differently then itemStack so read following information carefully!Įvery time you gain a different item, (that is not already in the inventory), this counter in incremented.
As you can see from the graph below, the results were consistently around 700mAh – bar the final cycle, which topped out at 800mAh. To measure longevity, I charged and discharged the batteries 50 times, taking a capacity reading every 10 cycles. Most batteries that I test score higher than the rating printed on the side of the battery itself. Here, I found that the initial capacity was 732mAh, which is just below the rated capacity. Next, I measured capacity using a high-drain test (600mA +/-20% with a cut-off voltage of 0.94V). First, I started by measuring voltage, which should be a minimum of 1.2V the result of 1.24V is just within. To see how well these batteries performed, I ran them through a set of standard tests using an Ansmann Energy XC3000 battery tester. Plus, if you use them in low-drain devices such as remote controls, you won’t lose a lot of power each day. That’s useful, as you can charge and store them, on standby for when you want to use them. Geschikt voor apparaten apparaten die regelmatig gebruikt worden, zoals een draadloze muis of een babyfoon. De Duracell Rechargeable AA 1300mAh batterijen kunnen tot 100 keer worden opgeladen. Even so, that isn’t great – even the Amazon Basics Rechargeable AAA 800mAh last for 1000 recharges.Īs is the case with most other modern rechargeable batteries, the Duracell Rechargeable AAA 750mAh will retain up to 80% of their charge after 12 months. Duracell Rechargeable 1300mAh batterijen zijn vooraf opgeladen en hierdoor direct klaar voor gebruik. Head to the official site, and it says that the batteries will last for three years or 400 recharges. All of the official imagery shows that these batteries can last for 100 charges, which sounds poor. Longevity is important for rechargeable batteries, but the Duracell Rechargeable AAA 750mAh offer a relatively low number of charge cycles. Image Credit (Trusted Reviews) Design and Charges The Duracell Rechargeable AAA 750mAh aren’t quite as good: mid-level capacity and a relatively low number of charge cycles mean that the competition performs better. Just about the biggest name in batteries, Duracell has impressed with its Rechargeable AA batteries. |
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